Maybe because Maya handles it differently than other applications. The latter in particular, joint orientation, is the most common mistake we see with beginner rigs. You will learn the proper creation, placement, and orientation of joints for rigs. In this three-part tutorial series you will have a strong learning experience with the author’s engaging approach. It’s not surprising that most students do not see it as a career. Before you delve into animation you need to rig your characters.Ĭharacter rigging is the most technical part of Maya, right next to scripting/programming.
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